Are your students gamers? Want to find a way to captivate their attention and raise their efforts when producing presentations and creating products/projects? Open your mind to receiving student products that are unique and appealing to them. Video games can be the vessel to students showcasing their learning.
At the end of this workshop participants will be able to:
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Engage students in game development and integrate an innovative lesson delivery method in your classroom.
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Model a design process that increases Critical Thinking and student self-reflection.
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Align this process with your curriculum goals to make your class engaging and content rich.
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Promote student creativity and problem solving skills.
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Show Evidence of Student Centered learning environment on T-TESS ratings.
Note: Participants are asked to bring a laptop with power cord to the workshop.